THE DEVELOPMENT OF OVERHEAD PASS LEARNING MODELS IN VOLEYBALL

This study aims to develop a learning model of overhead pass volleyball for class VIII junior high school students. This study uses research and development research methods with the ADDIE model (Analysis, Design, Development or Production, Implementation or Delivery and Evaluations). The subjects in this study were students of Junior High School No 1 Palembang Class VIII in 2018/2019. Qualitative and quantitative data analysis techniques. This research was conducted up to the development stage, namely large-scale trials. The validation of this model of overhead pass was carried out by experts in phycical education, volleyball game experts, and linguists. The results of the model validation (Design stage) of this top learning model obtained a percentage of 87.5% of Physical education experts, 90% of volleyball game experts, and 87.5% of linguists from the results of expert validation show that the learning model is the top volleyball game Valid or worth using. The development stage consists of one-on-one evaluations, small group trials, and large group trials. The results of the large group trial were obtained using the instrument of the upper pass motion assessment process, the percentage was 12.5% or 3 students were very good, 87.5% of students got good grades or as many as 21 students. Based on large group trials, the product in the form of a learning model for volleyball can be used in the volleyball learning process. For further research, it can test the effectiveness of the development of the passing over model so that it can be seen the effect of this model when used in volleyball learning.


INTRODUCTION
Learning is a process of regulating, organizing the environment around students so that it can grow and encourage students to carry out the learning process, learning is said to be a process of providing guidance and assistance to students in carrying out the learning process (Pane & Darwis Dasopang, 2017).
The quality of physical education learning and is determined by various factors, copyright@Destriana one of which is the ability of teachers to teach and assess students, without having these two abilities, physical education teachers will find it difficult to realize the effectiveness and efficiency of teaching which impacts on the difficulty of achieving maximum physical education learning goals. Therefore, physical education teachers must understand the mastery of this knowledge (Tomoliyus, T., Margono, M., & Sujarwo, S, 2013). One of the materials in physical education learning is volleyball.
Volleyball game is an educational sport, recreation and achievement sport, as an educational sport, volleyball game is taught through the learning process of physical education, sports and health. Facts in the field show that students experience difficulty and disinterest in participating in the volleyball learning process. So that the game can provoke student participation, there needs to be a development and modification of the volleyball game. On the other hand, modifications must also be made in relation to the facilities and infrastructure.
Thus, the challenge of developing volleyball in students at least boils down to the development of a volleyball learning model. Volleyball is characterized as a ball game that requires biomechanical demands upon the musculoskeletal system as well as great deal of neuromuscular coordination, speed, agility, and power.
Passing, setting, spiking, blocking and serving the ball are fundamental movements in a volleyball game, which requires implementation of various vertical or horizontal jumps, and speed actions. It has been suggested that volleyball players competing in better performing teams, have higher vertical jump values (Ikeda, Sasaki, & Hamano, 2018). Teknik-teknik dalam permainan bola voli adalah seperti smash, blok, pasing atas, pasing bawah dan servis atas dan servis bawah.
Previous research on the development of the upper pass model, namely (Rohendi, 2020) where the development of a learning model for playing volleyball based on the results of his research on the game of volleyball increased using this model, then research from  it can be improved through double-control upper pairing exercises in pairs, then other research on volleyball, namely (Marsiyem, Destriana, & Pratama, 2018), regarding the the problems in top-fitting learning that occurred in the field, it was seen that students did not master the overhead pass technique, looked lazy and were not serious in participating in overhead pass learning, based on this field analysis there was a need for solutions in addressing them.
The learning model for volleyball playing which is developed will be more in line with the characteristics of junior high school students, because the concept of the pasing learning model for playing volleyball is designed to assist students in developing upper passing skills. The pasing learning model for this volleyball game emphasizes a fun learning experience and is in accordance with the characteristics of students. The research aims to develop a learning model for volleyball playing in class VIII students, with this research it is hoped that it can be used by PJOK teachers as an additional learning model that can be used in volleyball games, especially the upper pass model.

METHOD
The research method used in this research is research and development.
Development steps use the ADDIE model according to Branch (2009: 2), namely ADDIE stands for Analysis, Design, Development or Production, Implementation

RESULT
The initial stage of this research is analysis. In this study, the results of the analysis obtained the following results:     The next stage is the development stage which consists of one-on-one trial steps, small group trials and large group trials. The one-on-one test resulted in the following results:  The next stage is testing small group products. The results obtained are as follows:  Branch, 2010;Drljača & Latinović, 2010;Hishamudin, 2016;Hsu, Lee-Hsieh, Turton, & Cheng, 2014;Kurt, 2017). The research begins with conducting a needs analysis by identifying problems in accordance with problems in the skills or knowledge fields of students (Cheung, 2016), In addition, the ADDIE analysis phase begins with a teaching problem that produces a careful view of the student population and student characteristics (Hess & Greer, 2016). The second stage in this research is product design starting from designing goals to be achieved in the learning process, and formulating goals to be achieved besides that the design / design phase helps to focus and improve the researcher's efforts and create designs where they can then build teaching content. an interesting and learning experience (Hess & Greer, 2016

CONCLUSION
The conclusion of this research is that the development product in the form of a learning model for volleyball is valid or suitable for use in the volleyball learning process in class VIII of Junior High School. It is hoped that the findings of this study can be an additional reference in learning upper pasing in volleyball so that it can improve the results of passing skills over games in volleyball games.

ACKNOWLEDGEMENT
Thank you to all those who have supported the implementation of market development research for this volleyball game. Especially the Chancellor of Sriwijaya University for providing research assistance to the Science and Technology Grant, in addition to all research members and the school, namely the Palembang 1 Public Junior High School, from the principal, Physical Education teachers, as well as students and female students. Shaping decisions in volleyball an ecological approach to decision-making in volleyball passing. International Journal of Sport Psychology.