THE EFFECT OF THE WISATA ALAM INDONESIA APPLICATION ON USER’S EXPERIENCE USING USABILITY TESTING AND QUESTIONNAIRE

Authors

  • Nidar Putri Dayanti Lase Universitas Nias
  • Yasminar Amaerita Telaumbanua Universitas Nias
  • Nursayani Maru’ao Universitas Nias
  • Afore Tahir Harefa Universitas Nias

DOI:

https://doi.org/10.31851/esteem.v8i1.17034

Keywords:

User Experience, Usability Testing, Wisata Alam Indonesia, Tourism Application, UX Evaluation

Abstract

This research aims to find out the effect of Wisata Alam Indonesia application on user experience using Usability Testing and the User Experience Questionnaire (UEQ) method. The study focuses on 6th semester students of class A from the English Education Study Program at Universitas Nias. Data were collected using a questionnaire that measures six scale: attractiveness, efficiency, perspicuity, dependability, stimulation, and novelty and five components of usability testing: learnability, efficiency, memorability, errors, satisfaction. The research findings show that the Wisata Alam Indonesia application has a positive effect on user experience, with the highest scores in attractiveness (mean score = 4.73) and novelty (mean score = 10.15). However, areas such as efficiency (mean score = 3.65) and perspicuity (mean score = 3.19) present opportunities for improvement. The overall average score for user experience was 46.42, while the usability testing of the application revealed a mean score of 45.00. The correlation coefficient (r = 0.896) indicates a very strong positive relationship between the usability of the application (Wisata Alam Indonesia) and user experience. The hypothesis testing results support this conclusion, with the t-test showing thitung = 9.911 > ttabel = 2.063 and the F-test indicating Fhitung = 98.228 > Ftabel = 4.259, both of which confirm the rejection of H0 and acceptance of Ha. These results suggest that the Wisata Alam Indonesia application can enhance user satisfaction, but adjustments in certain usability components could further improve the experience.

References

Andika, R., & Subanu, L. P. (2023). Application of Analytic Hierarchy Process (AHP) Method in Comparing Stakeholder Perceptions of Tourism Impact in Mentawai Islands. Jurnal Kepariwisataan Indonesia: Jurnal Penelitian dan Pengembangan Kepariwisataan Indonesia, 17(2), 156-170.

Arifin, S., & Maharani, L. (2021). Assessing user experience of a mobile application using usability questionnaire method. Applied Information System and Management (AISM), 4(1), 1-10.

Buana, W., & Sari, B. N. (2022). Analisis User Interface Meningkatkan Pengalaman Pengguna Menggunakan Usability Testing pada Aplikasi Android Course. DoubleClick: Journal of Computer and Information Technology, 5(2), 91-97. Retrived from http://e-journal.unipma.ac.id/index.php/doubleclick/article/view/11669

Cambridge Dictionary.2024. “Effect”. Tersedia pada https://dictionary.cambridge.org/dictionary/english/effectt

Defrisal, M., Alfin, A., & Sholihin, A. (2024). Analisis Implementasi Strategi Direct Fundraising Zakat Pada BAZNAS Kota Bukittinggi Dengan Pendekatan Diagram Cause and Effect (Fishbone). Jurnal Ilmiah Ekonomi Islam, 10(1), 587-597.

Devy, H. A., & Soemanto, R. B. (2017). Pengembangan obyek dan daya tarik wisata alam sebagai daerah tujuan wisata di Kabupaten Karanganyar. Jurnal sosiologi dilema, 32(1), 34-44. Diakses pada 23 April 2024.

Dushchenko, O. S. (2020). Approaches To Classification And Creation Of Applications. Proceedings. Series: Pedagogical Sciences , (191), 70-73.

Elangovan, N. & Sundaravel, E., (2021) Method of preparing a document for survey instrument validation by experts. MethodsX, 8, pp. 1-9

Fitriana, W. D. (2019). Digitalisasi Kuliner dan Wisata Halal Daerah Jombang Melalui Aplikasi “Jombang Halal Tourism.” Jurnal Ekonomi & Keuangan Islam Dinar, 6(2), 108–116

Gay, L., Mills, G. E., & Airasian, P. (2012). Educational Research

Ghozali, Imam. (2021). Aplikasi Analisis Multivariate dengan Program IBM SPSS 26 (10th ed.), Semarang: Badan Penerbit Universitas Diponegoro.

Greater Lincolnshire Nature Partnership.2024. “What is nature tourism?”. Tersedia pada https://glnp.org.uk/knowledge-hub/category/tourism/what-is-nature-tourism Diakses pada 20 mei 2024.

Hasmida, H., & Sudhartono, A. (2020). Potensi wisata alam air terjun tompa ika di desa Sakita Kecamatan Bungku Tengah Kabupaten Morowali. Jurnal Warta Rimba, 8(1), 91-96.

Hassenzahl, M. (2010). Experience design: Technology for all the right reasons. Morgan & Claypool Publishers.

Hassenzahl, M. (2018). The thing and i: understanding the relationship between user and product. In Funology 2, pages 301–313. Springer

Henriyadi, H., & Mulyati, R. (2014). Usability Testing Sistem Informasi: Studi kasus pada Aplikasi Repositori Publikasi Badan Penelitian dan Pengembangan Pertanian. Jurnal Perpustakaan Pertanian, 23(2), 54-63.

Hidayatullah, M. I. (2022). Analisis User Experience Terhadap Website Progrez. Cloud Dengan Metode Usability Testing. PRODUKTIF: Jurnal Ilmiah Pendidikan Teknologi Informasi, 6(2), 557-565.

Hijriah, S., & Irawan, D. (2023). Analisis Website E-Government Kecamatan Menggunakan Metode Usability Testing. Zonasi: Jurnal Sistem Informasi, 5(3), 419-430.

ISO, “ISO 9241-210:2019(en) Ergonomics of human-system interaction — Part 210: Human-centred design for interactive systems,” International Organization for Standarization ISO Central Secretariat, 2019. https://www.iso.org/obp/ui/#iso:std:iso:9241:-210:ed-2:v1:en (diakses Jun 23, 2022)

Jackson, S. L. (2009). T H I R D E D I T I O N Research Methods and Statistics A Critical Thinking Approach

Jaya, A., Hermansyah, & Rosmiyati, E. (2019). Redefining Project Based Learning In English Class. Esteem Journal of English Education Study Programme, 2(https://jurnal.univpgri-palembang.ac.id/index.php/esteem/issue/view/304). https://doi.org/https://doi.org/10.31851/esteem.v2i2.2423

Johan, A. E. (2023). Pengaruh User Experience dan Kepercayaan Terhadap Kepuasan Pengguna Mobile Application E-Wallet DANA Menggunakan Metode DeLone & McLean (Bachelor's thesis, Fakultas Sains dan Teknologi UIN Syarif Hidayatullah Jakarta).

KBBI.2023. “Arti Kata efek”. Tersedia pada https://kbbi.web.id/efek Diakses pada 23 April 2024.

Khuntari, D. (2022). Analisis Pengalaman Pengguna Aplikasi Gojek dan Grab dengan Pendekatan User Experience Questionnaire. Jurnal Teknik Informatika Dan Sistem Informasi, 8(1), 275-286.

Korableva, O. N., Durand, T., Kalimullina, O. V., & Stepanova, I. (2019). Usability Testing of MOOC: Identifying User Interface Problems. In ICEIS (2) (pp. 468-475).

Krishan Kumar (1992). Research Methods in Library and Information Science. New Delhi : Har Anand Publications in association with Vikas Publishing House. pp. 121 –173. Chap. 9.

Kushendriawan, M. A., Santoso, H. B., Putra, P. O. H., & Schrepp, M. (2021). Evaluating User Experience of a Mobile Health Application ‘Halodoc’using User Experience Questionnaire and Usability Testing. Jurnal sistem informasi, 17(1), 58-71.

Larasati, I. (2020). Evaluasi Penggunaan Website Universitas Islam Negeri Syarif Hidayatullah Jakarta Dengan Menggunakan Metode Usability Testing. Computatio: Journal of Computer Science and Information Systems, 4(1), 68-77.

Lewis, J. R., & Sauro, J. (2021). Usability and user experience: Design and evaluation. Handbook of Human Factors and Ergonomics, 972-1015.

Maramba, I., Chatterjee, A., & Newman, C. (2019). Methods of usability testing in the development of eHealth applications: a scoping review. International journal of medical informatics, 126, 95-104.

Mazhar, S. A., Anjum, R., Anwar, A. I., & Khan, A. A. (2021). Methods of data collection: A fundamental tool of research. Journal of Integrated Community Health (ISSN 2319-9113), 10(1), 6-10.

Mochammad Aldi Kushendriawan, M. A. K., Harry Budi Santoso, H. B. S., Putra, P. O. H., Putra, P. O. H., & Martin Schrepp, M. S. (2021). Evaluating User Experience of a Mobile Health Application Halodoc using User Experience Questionnaire and Usability Testing. Jurnal Sistem Informasi (Journal of Information System), 17(1), 58-71.

Muhartini, A. A., Sahroni, O., Rahmawati, S. D., Febrianti, T., & Mahuda, I. (2021). Analisis Peramalan Jumlah Penerimaan Mahasiswa Baru Dengan Menggunakan Metode Regresi Linear Sederhana. Jurnal Bayesian: Jurnal Ilmiah Statistika dan Ekonometrika, 1(1), 17-23.

Mz, Y. (2016). Evaluasi Penggunaan Website Universitas Janabadra Dengan Menggunakan Metode Usability Testing. Jurnal Informasi Interaktif, 1(1).

Nielsen, J. (2012). A/B Testing, Usability Engineering, Radical Innovation: What Pays Best?. NNGroup, March, 26.

Niranjanamurthy, M., Nagaraj, A., Gattu, H., & Shetty, P. K. (2014). Research study on importance of usability testing/User Experience (UX) testing. International Journal of Computer Science and Mobile Computing, 3(10), 78-85.

Oliveira, S., Cristo, A., Geovane, M., Xavier, A., Silva, R., Rocha, S., ... & Conte, T. (2023). UXNator: A Tool for Recommending UX Evaluation Methods. In ICEIS (2) (pp. 336-343).

Peraturan Menteri Lingkungan Hidup dan Kehutanan Republik Indonesia Nomor P.13/ MenLHK/ Setjen/ Kum.1/ 5/ 2020 tentang Pembangunan Sarana dan Prasarana Wisata Alam di Kawasan Hutan, Pub. L. No. P.13/ MenLHK/ Setjen/ Kum.1/ 5/ 2020 (2020).

Prasetio, F. B., & Wellem, T. (2022). Perancangan Dan Implementasi Aplikasi Android Untuk Layanan Informasi Pariwisata. IT-Explore: Jurnal Penerapan Teknologi Informasi Dan Komunikasi, 1(2), 114-132.

Rifqi, M., Az-Zahra, H. M., & Herlambang, A. D. (2019). Evaluasi Usability dan Rekomendasi Perbaikan Tampilan Aplikasi IBI Library menggunakan Metode Usability Testing. Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer, 3(10), 9832-9841. Retrived from https://j-ptiik.ub.ac.id/index.php/j-ptiik/article/view/6597

Roopa, S., & Rani, M. (2012). Questionnaire Designing for a Survey. The Journal of Indian Orthodontic Society, 46, 273–277. https://doi.org/10.5005/jp-journals-10021-1104

S, E. Bauer., S, Menon., D, Koch., T, C. Bond., K, Tsigaridis., 2010, A global modeling study on carbonaceous aerosol microphysical characteristics and radiative effects, Vol. 10, No. 15, hal. 7439–7456.

Saad, J., Martinelli, S., Machado, L. S., de Souza, C. R., Alvaro, A., and Zaina, L. (2021). Ux work in software startups: a thematic analysis of the literature. Information and Software Technology, 140:106688.

Sabukunze, I. D., & Arakaza, A. (2021). User experience analysis on mobile application design using user experience questionnaire. Indonesian Journal of Information Systems, 4(1), 15-26.

Saeroji, A., Agfianto, T., Wijaya, D. A., Priyo, J. S., & Marimin, M. (2020). The Image of Kampung Baluwarti as A Javanese Cultural Edu-Tourism Destination Based on The Culture of Surakarta Sunanate Palace. Jurnal Pengembangan Kota, 8(2), 142-150.

Sagar, Aryal.(2023). Questionnaire method of data collection. Diakses pada 2 Juni 2024 dari https://microbenotes.com/questionnaire-method-of-data-collection/

Sastha, Harley B. (2021). Asyik, Ada Aplikasi Wisata Alam Indonesia untuk Memudahkan Kamu Berwisata Alam. Diakses pada 24 Mei 2024 dari https://kumparan.com/harley-b-sastha/asyik-ada-aplikasi-wisata-alam-indonesia-untuk-memudahkan-kamu-berwisata-alam-1x0KupBPBBk/full

Schrepp, M., & Hinderks, A. (2017). Design and evaluation of a short version of the user experience questionnaire (UEQ-S).

Schrepp, M., Thomaschewski, J., & Hinderks, A. (2017). Construction of a benchmark for the user experience questionnaire (UEQ).

Setiawan, I., Andjarwirawan, J., & Handojo, A.(2013). Aplikasi Makassar Tourism pada Kota Makassar Berbasis Android

Sharp, H., Preece, J., and Rogers, Y. 2019. Interaction Design: Beyond Human-Computer Interaction (5th Edition), (5th editio.). (http://graphics.stanford.edu/projects/iwork/).

Siregar,Syofian.(2017). Metode penelitian kuantitatif. Jakarta Kencana

Sudiarsa, I. W., & Wiraditya, I. G. B. (2020). Analisis Usability Pada Aplikasi Peduli Lindungi Sebagai Aplikasi Informasi Dan Tracking Covid-19 Dengan Heuristic Evaluation. INTECOMS: Journal of Information Technology and Computer Science, 3(2), 354-364.

Sürücü, L., & Maslakçi, A. (2020). Validity and reliability in quantitative research. Business & Management Studies: An International Journal, 8(3), 2694-2726.

Taherdoost, H. (2016). Validity and reliability of the research instrument; how to test the validation of a questionnaire/survey in a research. How to test the validation of a questionnaire/survey in a research (August 10, 2016).

Telaumbanua, Y. A. (2024). Guidance and Counseling Study Program Students’ Perception towards Bahasa Inggris Course. JELITA, 5(1), 226-24

Kaforina, M., Mulyadi, M., & Jaya, A. (2023). the Students’ Personality Based on Their Reading Attitude. Esteem Journal of English Education Study Programme, 7(1), 12–23. https://doi.org/10.31851/esteem.v7i1.12654

Downloads

Published

2024-12-11